package net.stormdev.ucars.entity; import org.bukkit.entity.ArmorStand; import org.bukkit.entity.Entity; import org.bukkit.entity.Vehicle; import org.bukkit.inventory.ItemStack; import java.util.List; public interface Car extends ArmorStand,Vehicle { public void setDisplay(ItemStack stack, double d); public boolean addPassenger(Entity passenger); public List getPassengers(); public double getDisplayOffset(); public float getHitBoxX(); public float getHitBoxZ(); public void setHitBoxX(float x); public void setHitBoxZ(float z); public void setYaw(float yaw); public void setPitch(float pitch); public void setRoll(float roll); public void setYawPitch(float yaw, float pitch); public double getMaxPassengers(); public double[] getBoatRotationOffsetDegrees(); }